NATs are boxes (physical or virtual) that connect our local private networks to the public internet. They do so by translating the internal IP addresses we use to public ones. They work differently from one another, which ends up requiring WebRTC to rely on both STUN and TURN in order to connect calls.

STUN, by default, works on UDP ports, not TCP. You could try specifying --protocol tcp on the stunclient command line to see if that makes any difference. But WebRTC only uses the UDP mode. One cheezy idea to try would be to host your own stun server on UDP port 53 (same as DNS) and see if that works. Such failures are a result of network configuration and how WebRTC communicates between clients. Zimbra Connect uses WebRTC, a peer to peer protocol that crosses different networks. Zimbra created this wiki to provide you, our customers, with an overview and guidance for STUN/TURN server implementation. Other WebRTC platforms and service providers provide only short-term, expiring IceServers whose STUN and TURN server credentials allow access for limited time generally 30-60 seconds. This is where STUN (Session Traversal Utilities for NAT) and TURN (Traversal Using Relays around NAT) servers come into play. In order for WebRTC technologies to work, a request for your public-facing IP address is first made to a STUN server. Apr 03, 2017 · STUN and TURN are drastically different from each other. We need both in real production WebRTC services. And we usually think of them of a single server entity deployed in the backend – for STUN we simply don’t fret about the resource needs it has and focus on what we need to get TURN running in scale and in multiple geographical locations. The STUN protocol, combined with a WebRTC vulnerability in some browsers, exposes your external (public) IP address to third-parties even if you are behind a VPN server. Use our WebRTC Leak Test tool to find out whether your real IP is exposed or not. Global, Scalable STUN. The first step in negotiating the connection for two WebRTC endpoints is STUN (Session Traversal Utilities for NAT), and around 85% of the time that’s all you need to get your media to flow directly. Twilio provides unlimited highly reliable STUN lookups for free, so your peer-to-peer calls are always free.

Apr 13, 2020 · You need both STUN and TURN to make WebRTC work. You can skip STUN if the other end is a media server. You will need TURN even if your other end of the session is a media server on a public IP address; Don’t use free STUN servers in your production environment. And don’t never ever use “free” TURN servers

Jul 10, 2018 · WebRTC communications in real-world connectivity require to handle multi-party calls and interact with STUN and TURN servers. Our Video Gateway (WebRTC) platform offers all customers an advanced video real-time communications solution through all audio/video/data streams are transmitted. Apr 13, 2020 · You need both STUN and TURN to make WebRTC work. You can skip STUN if the other end is a media server. You will need TURN even if your other end of the session is a media server on a public IP address; Don’t use free STUN servers in your production environment. And don’t never ever use “free” TURN servers

webrtc stun turn coturn. share | improve this question | follow | edited Jun 20 at 10:21. asimdev. asked Jun 20 at 9:57. asimdev asimdev. 198 14 14 bronze badges.

Oct 12, 2019 · The good thing is, we don’t have to worry about this (When to use Stun or Turn) as the evaluation and connection establishment is done automatically for us by WebRTC engine. WebRTC Simple Explanation Connecting WebRTC using NAT, STUN and TURN. For WebRTC to work we need to be able to identify or locate each other over the wire. This is often referred to as Peer Discovery. Jul 10, 2018 · WebRTC communications in real-world connectivity require to handle multi-party calls and interact with STUN and TURN servers. Our Video Gateway (WebRTC) platform offers all customers an advanced video real-time communications solution through all audio/video/data streams are transmitted. Apr 13, 2020 · You need both STUN and TURN to make WebRTC work. You can skip STUN if the other end is a media server. You will need TURN even if your other end of the session is a media server on a public IP address; Don’t use free STUN servers in your production environment. And don’t never ever use “free” TURN servers STUN, by default, works on UDP ports, not TCP. You could try specifying --protocol tcp on the stunclient command line to see if that makes any difference. But WebRTC only uses the UDP mode. One cheezy idea to try would be to host your own stun server on UDP port 53 (same as DNS) and see if that works.